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	<title>Max The Rocket &#187; papervision3d</title>
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	<link>http://www.maxtherocket.com/blog</link>
	<description>The blog of Max Rusan</description>
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		<title>TSN Broadcast Museum</title>
		<link>http://www.maxtherocket.com/blog/tsn-broadcast-museum/</link>
		<comments>http://www.maxtherocket.com/blog/tsn-broadcast-museum/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 03:39:32 +0000</pubDate>
		<dc:creator>Max The Rocket</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[exhibit]]></category>
		<category><![CDATA[mywork]]></category>
		<category><![CDATA[papervision3d]]></category>
		<category><![CDATA[tsn]]></category>

		<guid isPermaLink="false">http://www.maxtherocket.com/blog/?p=151</guid>
		<description><![CDATA[This is an interactive TSN Broadcast Museum exhibit for the Hockey Hall of Fame. The exhibit is on the history of TSN’s hockey broadcasting. The project combines video, audio and images in a 3D interface. I used Papervision3D for the 3D interface and coded everything in Actionscript 3. The exhibit is controller by gesture recondition. [...]]]></description>
			<content:encoded><![CDATA[<p>This is an interactive TSN Broadcast Museum exhibit for the Hockey Hall of Fame. The exhibit is on the history of TSN’s hockey broadcasting. The project combines video, audio and images in a 3D interface. I used Papervision3D for the 3D interface and coded everything in Actionscript 3. The exhibit is controller by gesture recondition. I didn&#8217;t have to implement the gesture recondition technology myself, it was already in place. i just had to work with basic mouse events. But the gesture recodnition system is just awesome.</p>
<p><a rel="shadowbox;height=520;width=640" href="http://maxtherocket.com/projects/tle/tsn/tsn-broadcast-museum-video.swf">View The Project</a></p>
<p><a rel="shadowbox;height=520;width=640" href="http://maxtherocket.com/projects/tle/tsn/tsn-broadcast-museum-video.swf"><img class="size-full wp-image-156 alignnone" title="TSN Broadcast Museum" src="http://www.maxtherocket.com/blog/wp-content/uploads/2009/09/tsn-broadcast-museum-01.jpg" alt="TSN Broadcast Museum" width="400" height="300" /></a></p>
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		<title>Playing Around with Augmented Reality</title>
		<link>http://www.maxtherocket.com/blog/playing-around-with-augmented-reality/</link>
		<comments>http://www.maxtherocket.com/blog/playing-around-with-augmented-reality/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 23:47:49 +0000</pubDate>
		<dc:creator>Max The Rocket</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[papervision3d]]></category>

		<guid isPermaLink="false">http://www.maxtherocket.com/blog/?p=126</guid>
		<description><![CDATA[With all this augmented reality hype I decided to try it out by doing an experimental project. What I ended up building is was 6 3D cubes animated to music following the AR (Augmented Reality) marker in 3D world. You can view the project here but you will need to print out the marker (or [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.maxtherocket.com/projects/experimental/augmented_wave/flash/" target="_blank"><img src="http://www.maxtherocket.com/blog/wp-content/uploads/2009/08/augmented_screenshot_011.jpg" alt="augmented_screenshot_011" title="augmented_screenshot_011" width="400" height="300" class="alignnone size-full wp-image-139" /></a></p>
<p>With all this augmented reality hype I decided to try it out by doing an experimental project. What I ended up building is was 6 3D cubes animated to music following the AR (Augmented Reality) marker in 3D world. You can <a href="http://www.maxtherocket.com/projects/experimental/augmented_wave/flash/" target="blank"><strong>view the project here</strong></a> but you will need to <a href='http://www.maxtherocket.com/blog/wp-content/uploads/2009/08/patt004.pdf' target="blank"><strong>print out the marker</strong></a> (or go to http://maxtherocket.com/marker.png on your iPhone) and you also need a webcam. So once you print out the marker (cut out the marker so the paper doesn&#8217;t bend as much) point your webcam on the marker and <a href="http://www.maxtherocket.com/projects/experimental/augmented_wave/flash/" target="blank"><strong>launch the project</strong></a>. The music will start playing once the application can recognize the marker and the cubes will dance around in the 3D world.</p>
<p><strong>For this project I&#8217;ve used the following AS3 libraries:</strong><br />
<a href="http://www.libspark.org/wiki/saqoosha/FLARToolKit/en" target="_blank">FLAR Toolkit</a><br />
<a href="http://words.transmote.com/wp/20090718/flarmanager-v05-for-flartoolkit/" target="_blank">FLAR Manager</a><br />
<a href="http://blog.papervision3d.org/" target="_blank">Papervision 3D</a></p>
<p><strong>Download the <a href="http://www.maxtherocket.com/blog/wp-content/uploads/2009/08/augmentedwave.zip" target="_blank">source code for this project</a></strong></p>
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